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PS4 players will only be required to pay the same monthly subscription associated with The Elder Scrolls Online that PC and Mac users will pay – nothing more”, said Matt Firor, Game Director at ZeniMax Online Studios during a Q&A session on the EU PlayStation Blog.
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“A PlayStation Plus membership is not required to play The Elder Scrolls Online. There were rumours that anyone wanting to play The Elder Scrolls Online on PS4 would have to pay two monthly fees, one for The Elder Scrolls itself and another for PlayStation Plus. You will be required to pay the same monthly subscription for The Elder Scrolls Online as PC and Mac users though.

Usually, you’ll need a PlayStation Plus to access the online multiplayer experience of PS4 games, but Bethesda has revealed The Elder Scrolls Online is an exception to the rule. Meanwhile, Ubisoft suffered a tough October, deferring the release of Watch Dogs, The Crew, and South Park: The Stick of Truth, until this year.įor more, see PCMag's Hands On With Elder Scrolls Online and the slideshow above.Bethesda has confirmed that The Elder Scrolls Online for PS4 will not require a PlayStation Plus subscription to play. Last fall, Sony announced that Evolution Studios' Drivecluban intended PS4 launch title would be held until 2014. The long-awaited Mass Effect 3 was pushed from the 2011 holiday season into the first quarter of 2012 while BioWare worked to ensure the title "exceeds everyone's expectations." This isn't the first time developers have postponed a game launch. "We will keep everyone updated with additional details regarding character transfers, specific offer dates, when you can expect console betas to start, and of course, when ESO on consoles will launch," ZeniMax said. Players must stop the daedric prince Molag Bal from pulling all of Tamriel into his demonic realm.
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The game promises a new chapter of Elder Scrolls history, set in an ambitious world a full millennium before the events of Skyrim. "Whether you decide to take advantage of this offer or not, we promise to do everything we can do get the game released on both consoles as quickly as we can," the company said.īethesda announced plans to move The Elder Scrolls online in a massively multiplayer online (MMO) version of the popular franchise in May 2012, and it hit PCs and Macs last year. And players will have to pay full price for the game only oncefor $20, PC and Mac users can add a full, digital version of ESO to the PS4 or Xbox One, plus 30 additional days of game time. That allows gamers to start battling Molag Bal without the wait, and the studio hangs on to some of its fans. Anyone who purchases and plays the PC or Mac version of The Elder Scrolls Online (Opens in a new window) by the end of next month can transfer their characters to either console when released.


"Though we have made great progress, we have concluded that we'll need about six months to ensure we deliver the experience our fans expect and deserve."īut all hope is not lost: In an effort to appease fans, Bethesda and ZeniMax are offering a special deal. "It has become clear that our planned June release of the console versions isn't going to be possible," the announcement said. In a Thursday update, ESO makers ZeniMax and Bethesda revealed that the PlayStation 4 and Xbox One versions of the titleoriginally scheduled for a June launchneed another six months of work. The Elder Scrolls Online fans have been waiting six months for the massively multiplayer game to hit next-gen consoles.
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